pasteurized: (pic#5564389)
[personal profile] pasteurized

Player Information
*Name/Alias: Tsa
*Your Journal: [personal profile] thepreciousthing (not used)
*Age: 24
*Contact Information: AIM/Tsapaper; Plurk/[plurk.com profile] thepreciousthing
*Characters already in the game: Kyubey (PM3)

Character Information
*Character Name: White Knight
*Character Canon: Generator Rex
*Age: 39
*Race: Human
*Timeline/Pull Point: Assault on Abysus, after Rex's return.

*History: Small intro first summarizing the backstory episode, followed by WIKI LINKS

Backstory:
Not much is known about Knight's past and early life. His history in canon begins in his mid to late thirties, when he was working as a freelance mercenary with his friend and partner, Six. The two of them were a powerful pair; Knight's expert marksmanship and Six's unmatched skill in hand-to-hand combat complemented each other perfectly.

At some point, Six and Knight's mercenary job shifted to a more consistent paycheck when they both joined up with Providence. After a large, unexplained explosion decimated the small, European country of Abysus, monsters began to pop up everywhere -- and it soon came to light that these "monsters" were once (more or less) harmless animals, plants... and humans. The organization of Providence was set up to deal with this new threat to humanity. Their job was simple: Bring the monsters -- "spoiled meat", the hired guns called them -- in for dissection and study or, if too dangerous, kill them on the spot.

A legendary assassin known as One had recently become one of those monsters -- an EVO, as they were coming to be called. This may have been the beginning of the end of Knight's partnership with Six, as this assassin was Six's mentor and father figure. This may have led Six to become more sympathetic to his new targets, and long for a third alternative: A possible cure to the EVO condition, something Knight had little faith in.

When a giant, mechanical EVO threatened the safety of a city, Six and Knight's team was sent down to deal with the problem. The battle escalated until Six struck a weak point that caused an explosion and EMP pulse. Before detonation, the robot fired off a mechanical fist somewhere into the city -- and Six along with it. Knight was separated at that point and wasn't reunited with his partner until they were back at Providence later that day -- and Six had a child in tow, an amnesiac young boy named Rex. Knight questioned his presence but Six glossed over the issue.

Six continued to act suspiciously for the rest of the day, shuffling Rex around Providence to Dr. Holiday, one of the lower-tier scientists working underneath Dr. Fell. Much to his own chagrin Knight ventured into the Medical Ward to figure out what was going on and overheard the end of a conversation. There was something special about the child, something Six was trying to keep from Providence -- something that prompted Six to take Rex to "a safe location" as soon as possible.

Knight confronted Six once more, trying to be casual -- anything he should know? Again, Six glossed, and Knight tried once more. "You can trust me." Again, Six brushed him off. With good reason.

Knight then went to Dr. Holiday and managed to get the information he wanted out of her. It turns out Rex came out of that biomechanical EVO -- that monster destroying the city was him. What's more, Rex had a miraculous, one of a kind power: With a touch of his hand, he can cure EVOs and make them human again. It was a useful, albeit limited power, and Knight was just as interested -- in finding a way to use it on a mass scale. Rex's touch and go method was inefficient. Knight locked Holiday away in a cage and dragged an unconscious Rex to Dr. Fell, who began to prep the boy for molecular dissection.

Six discovered what had happened and tried to stop it, a confrontation that quickly escalated into a brutal fight in the dissection chamber. At one point, Knight was thrown against the computer console, a move that activated the dissection cycle -- with everyone still trapped inside.

While the two were engaged in battle, Dr. Fell managed to nail Six with a tranquilizer. Moments later the warning bells for the molecular disassembly sequence began, with four people still trapped inside. As the doors began to shut, Dr. Fell managed to escape, and Dr. Holiday had Rex lifted out by a crane -- leaving only Knight and an unconscious Six. There was little time left before the room was sealed and the pair were disintegrated. Knight had enough time to get himself to safety, but stopped to go back and try to drag Six with him. The extra weight slowed him down, and he could see that there wasn't enough time to save them both. He hurled Six forward, getting his friend and partner safely through the doors just as they shut, leaving Knight alone in the dissection chamber as it activated.

Rex managed to force the dissection chamber to deactivate before it tore Knight apart, but his body had already been significantly damaged. The process bleached the pigment in Knight's body, leaving his skin pale, his eyes gray and his hair snow white. The biggest surprise, however, was Knight's nanites -- or lack thereof. The interrupted molecular disassembly process eradicated every single nanite in Knight's body, leaving him the only pure human left on the planet: The only living creature alive who can never go EVO.

This got the attention of the Consortium, the shadow organization that funded and commanded Providence. Knight -- the "White Knight", as he was coming to be known -- had a sterile, airtight living area constructed within the heart of Providence's headquarters and he was placed in charge of the whole organization. He was "pure" and "trustworthy"; as White Knight himself put it, "The perfect poster boy to run this operation."

Presumably, White Knight was placed in charge only for show, meant to be a symbolic "puppet" leader carrying out the Consortium's orders. After all, before his promotion, White Knight was only a hired gun - how could he possibly handle such a responsibility? What the Consortium didn't realize, however, was just how seriously White Knight would take his job. His personality was the perfect blend of strategy, paranoia, and genuine concern for the fate of the human race. Under White Knight's scrutiny and micromanaging, Providence thrived as an organization and became the worldwide golden standard for handling the EVO problem.

Of course, it helped that Providence now had a secret weapon: Rex, the cure.

Under White Knight, the new Providence protocol became Cure, Contain, or Kill. Rex was assigned as Six's new partner and underwent rigorous training that focused on using his powers as efficiently as possible -- and only that. In White Knight's eyes, Rex was one of them, a monster like the rest, and went to great lengths to dehumanize and weaponize the boy. White also gave very explicit orders to Six: Should Rex ever show any sign of turning into that giant robot again, it's Six's duty to kill him before he can complete the transformation, and this is where the series begins.


WIKI LINKS

Season 1
Season 2
Season 3

*Personality: White Knight's defining traits are his major trust and control issues. Interestingly enough, they don't stem from a lust for power as one might expect; His primary motivation is genuine concern for the fate of the human race.

Before his bleaching and promotion, Knight was an overall cheerful kind of guy, albeit closed-minded and judgmental. He was perfectly happy with the life he lived, getting paid to take down monsters alongside his best friend and partner, Six, and didn't take kindly to anyone trying to make his job any more complicated beyond "shoot what's not human". Way he saw it, once you started getting emotional and sympathetic over your targets, the battle's as good as lost. He had no sympathy for the EVOs who were already lost; His primary objective was delivering EVOs to Dr. Fell for dissection to find a way to preserve the rest of the human race. After his promotion, White Knight gained a better understanding of who and what could potentially be saved, though his "cut your losses"/"for the greater good" ideology was still apparent in the choices he made as leader of Providence.

After his promotion, circumstances forced the once blunt, forceful Knight to become the more thoughtful, politically-minded White Knight. He now had to consider public opinion and funding in all of his decisions; Though in the end, just like his younger, unbleached self, it often comes down to The Greater Good for him. He's not above cutting his losses and sacrificing a few to save many, many more.

Living in a world where anyone could become a rampaging monster has taken its psychological toll on White Knight, and Six's shift in philosophy at such a crucial moment seemed to be a breaking point. With his promotion, White Knight's cheerful demeanor all but vanished, and the total isolation from human contact did nothing to repair his faith in others. About a year into it, White Knight stated outright that he didn't trust anything with nanites; He was the only person on the planet that he could truly depend on.

After the power shift at Providence, when White Knight faked his death and Black Knight took his place, White no longer had the pressure from the public or the Consortium influencing his choice, an entire army at his disposal, or even a sterile room to keep himself isolated. He had himself and four operatives, and for the first time in almost two years he was required to interact with people in-person on a daily basis. It's here we start to see some real, genuine changes in him, though they're subtle and easy to miss. His methods are more about strategy than force, and his attitude toward the people around him has shifted again. There are hints of trust that he never showed in Season One, and he's started to treat them as people instead of soldiers or tools -- particularly, and most amazingly, Rex.

*Powers/Abilities: Knight's primary skills are marksmanship, strategy, and planning. Throughout the series he's seen operating a number of different firearms (and other weapons) effectively. He's also extremely skilled in hand-to-hand combat, able to go toe-to-toe with the Sixth Deadliest Man on Earth and hold his own for a while.

As for strategy, White was put in charge of the world's most powerful organization with little prep or training. His military combat experience combined with his obsessive-compulsive tendencies, attention to detail, and overall concern for the bigger picture made him a force to be reckoned with in the seat of power at Providence. After defecting and starting his own shadow organization outside the Consortium's influence, White's proved his worth in planning and strategy many more times over.

Knight's skills in planning and detail extend into related fields, such as engineering and architecture -- while not a scientist by any means, he educates himself as much as possible on any subjects pertaining to the situation at hand; Enough to thoroughly know and understand everything he's up against and what resources he has available.

*Inventory: Knight will be coming in equipped with an airtight suit of armor. The armor grants superhuman strength and one hundred percent total isolation from outside toxins, contaminants, bacteria, anything that might infect the air. It comes equipped with arm-mounted energy rifles and limited self-repair capabilities. It runs on it own chargeable power source and he can live in that suit for extended periods of time. This suit is a necessary piece of equipment; He has been living in it for months without taking it off in season 3.

*Starting Polarity: Prima

If AU, how does your character differ from canon?: n/a

Writing Samples

[VIDEO]

[Knight's ever-so-unamused lineface is back on your screen, folks! He glares at the camera.]

In case any of you didn't pay attention to that network call from Rex, let me tell you exactly what you're in for. That sector now has a reckless, teenage technopath loose on a planet built on technology.

What he lacks in judgment and training is further dampened by his enthusiasm and curiosity. Suffice it to say, you don't want him running around unsupervised, so I suggest you help my partner and I track him down and drag him home.


*Third Person Sample:

Considering they'd arrived in a world completely free of nanites, the creation of this device was essential. They had to track the stray nanites that Rex and Six were leaving behind -- Rex in particular, considering the replication function of the OM-1. The movement of nanites in a natural setting -- or as natural as Cybertron could get -- was impossible to track in an environment like the one back home, so this data was absolutely essential to find out just how contagious Rex and Six were here -- and how isolated they needed to remain in order to prevent any unnecessary EVO incidents.

Though not "clean" by any standards, much less White Knight's impossibly high ones, Cybertron was fresh, new and untainted by the problems of his own Earth. Though nanite-free -- for the time being -- it was still alien. If nanites came through so easily with Rex and Six, who know what sort of intergalactic microbes were being pushed through the Lambda into their new -- possibly permanent -- home? That would have to come later. He could focus on the threats to his physiology as he discovered them. Right now, his primary concern was how much damage his team would be doing here simply by existing.

White Knight had (grudgingly) sampled Six's spit with the nanite detection device, along with a few other fluid and tissue samples for good measure. Even in airtight armor, he had still greatly disliked working with such... materials, but they needed a control to make sure it could detect nanites.

Especially since, even after weeks of living here, there were absolutely no stray nanites to be found in their abode.

It didn't make any sense. They were everywhere. They were always everywhere. They spread like a gas, like a disease, which -- they were, honestly. A worldwide epidemic that only he was immune to. An airborne turn-into-a-monster HIV. How was it possible? Did it not detect small concentrations? After all this time of Six and Rex breathing in this place, surely there should have been some buildup. It was almost as if something was preventing the spread.

But that was impossible. Even if it were possible, he couldn't risk it. Nanites, microbes, virii -- there were too many potential threats. Everyone else was free to expose themselves to this alien atmosphere, but him? He wouldn't take off his armor for anything. Not until he could guarantee himself an airtight room -- a sterile room, now. It was the only way to be sure he'd be safe from it all.

Someone had to be.


Final Notes: As far as the armor goes, would the acolytes remove the armor to place the tattoo on his arm? I'm fine with him coming in with it on, or having it removed and being forced to put it back on after the fact; Whichever works best for you guys in the setting.

Profile

pasteurized: (Default)
White Knight

July 2016

S M T W T F S
     12
3456789
10111213141516
17181920212223
24 252627282930
31      

Most Popular Tags

Style Credit

Expand Cut Tags

No cut tags
Page generated Jun. 4th, 2025 05:29 am
Powered by Dreamwidth Studios